Game design documentation with sketches of level layouts, gameplay mechanics diagrams, and player flow charts

Design Games That Keep Players Coming Back

Master the principles that make gameplay engaging, balanced, and memorable for every type of player

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WHAT YOU'LL ACHIEVE

Your Path to Thoughtful Game Design

In eight focused weeks, you'll develop the ability to analyze what makes games work and apply those insights to your own designs. You'll move from copying mechanics you've seen elsewhere to creating original systems that deliver specific player experiences. The mystery behind why some games feel great while others fall flat will become clear.

Craft engaging mechanics that create meaningful choices and satisfying player progression

Design balanced systems where strategy matters and skill develops naturally over time

Create effective levels that teach through play and maintain engagement throughout

Understand player psychology and how to design experiences that feel rewarding

You'll gain confidence in your design decisions, knowing they're based on solid principles rather than guesswork. When playtesting reveals problems, you'll understand how to identify root causes and implement effective solutions instead of random tweaks.

We Know What You're Experiencing

Creating games that feel good to play is harder than it looks

You have ideas for interesting mechanics or story concepts, but when you try to implement them, something feels off. Players don't engage with your systems the way you imagined. They miss the clever features you added or get frustrated in ways you didn't anticipate.

Your levels seem too easy or impossibly hard, with no comfortable middle ground. You adjust difficulty numbers randomly, hoping to stumble onto the right balance. Each change fixes one problem while creating two new ones.

You copy mechanics from games you admire, but they don't work the same way in your project. The fun gets lost in translation somehow. You can see what other designers did but not why they made those specific choices or how all the pieces fit together.

Perhaps you struggle to articulate your design vision to others. Your ideas make sense in your head but become muddled when you try to explain them. Creating design documents feels like writing essays about something you don't fully understand yourself.

Game design looks deceptively simple from the outside. Good design feels invisible because everything just works. But creating that seamless experience requires understanding principles that aren't obvious without guidance. The gap between playing games and designing them is wider than most people realize.

OUR APPROACH

How We Teach Design Thinking

Theory Through Practice

We don't just discuss abstract design principles. You'll apply each concept immediately by prototyping mechanics, testing them with real players, and analyzing the results. Theory becomes concrete when you see how small design changes dramatically affect player behavior and enjoyment.

You'll design both digital and physical game prototypes, learning that good design principles apply across all formats. This hands-on approach helps concepts stick in ways that pure theory never could.

Systematic Analysis Framework

Learn to deconstruct existing games methodically, identifying what makes them work at a fundamental level. You'll move beyond surface observations to understand the underlying systems that create specific player experiences. This analytical skill helps you learn from every game you play.

When your own designs need improvement, you'll have structured approaches for identifying problems and testing solutions. Design becomes less mysterious and more like solving puzzles with known strategies.

Real Playtesting Experience

Regular playtesting sessions teach you to observe how real people interact with your designs. You'll learn to distinguish between problems you can fix through iteration and flaws that require fundamental redesign. Most importantly, you'll develop the skill of watching players without guiding them, extracting honest feedback from their behavior.

Industry mentors share their experiences balancing creative vision with player needs, teaching you to make design decisions that serve both. You'll understand when to trust your instincts and when player feedback reveals blind spots.

Your Eight-Week Design Journey

A comprehensive exploration of game design fundamentals

W1-2

Core Mechanics

Explore what makes mechanics engaging and how to design systems that create meaningful player choices. Study games across genres to identify patterns in successful design. Create simple prototypes testing different mechanical approaches to the same gameplay goal.

W3-4

Balance and Progression

Learn systematic approaches to game balancing and creating satisfying progression curves. Understand difficulty design, reward scheduling, and how to maintain engagement across different player skill levels. Design and balance complete game systems with careful attention to player experience over time.

W5-6

Level Design and Flow

Master level design principles that guide players naturally while maintaining challenge and interest. Study pacing, visual communication, and how spatial design affects gameplay. Create levels that teach mechanics through play rather than explicit instruction, understanding how environment shapes player behavior.

W7-8

Advanced Topics and Portfolio

Explore player psychology, narrative integration, monetization ethics, and retention design. Complete a comprehensive design document for an original game concept, incorporating all principles learned. Present your design to industry mentors who provide professional feedback. Participate in playtesting sessions where you refine designs based on player behavior.

Course Structure

Classes combine lectures, case study analysis, hands-on prototyping, and group playtesting. You'll spend as much time playing and analyzing games as discussing theory. Between sessions, you'll iterate on designs based on feedback and prepare for next week's playtests.

Industry professionals visit throughout the course to share real-world design challenges and solutions. These mentorship sessions connect academic principles to professional practice, showing you how design decisions are made in commercial development.

Course Investment

Comprehensive training in game design theory and practice

¥168,000

Complete Game Design Theory Course

What's Included

Eight intensive weeks with experienced game designers and industry professionals

Personalized feedback on your design work from professional game designers

Weekly playtesting sessions with diverse player groups for your designs

Comprehensive design frameworks and templates for professional documentation

Industry mentorship sessions with successful game designers sharing real experiences

Digital and physical prototyping materials for testing game concepts

Access to extensive game design library and research materials

Portfolio-ready design documentation demonstrating your capabilities

Lifetime access to course materials and design resources

Skills That Transfer Everywhere

Design thinking extends far beyond games. The analytical frameworks you develop help you understand any interactive system. The iterative design process applies to product development, education, and countless other fields. Most importantly, you'll gain the ability to create experiences that genuinely engage people, a skill valuable in any creative or technical career.

Design Principles That Work

Our curriculum is built on established design theory and proven practices

Grounded in Research

The design principles we teach come from decades of game design research, cognitive psychology, and analysis of successful games across all genres. You'll learn concepts that apply whether you're designing mobile puzzles, console adventures, or board games.

Understanding the theoretical foundation helps you adapt principles to new contexts rather than blindly following formulas that might not fit your specific game. Good design requires knowing both the rules and when to break them intentionally.

Validated Through Practice

Every concept you learn gets tested immediately through prototyping and playtesting. This hands-on validation shows you which principles work in practice and how to apply them effectively. Theory without practical application often misses crucial nuances that only emerge during real development.

By course end, you'll have iterated through multiple design cycles, learning to recognize patterns in player feedback and adjust designs systematically. This experience-based knowledge sticks with you far longer than abstract theory.

Clear Skill Progression

Week one focuses on simple mechanics you can analyze easily. By week four, you're designing complete systems with multiple interacting elements. Week eight finds you creating sophisticated designs that balance complexity with accessibility. This progression builds confidence as each success prepares you for the next challenge.

Your design documents become noticeably more professional and thorough as the course progresses. The ability to articulate design decisions clearly develops naturally through practice and feedback.

Industry-Connected Learning

Guest designers from successful studios share how they apply design principles in commercial projects. These insights connect academic concepts to real-world constraints like budget limitations, platform requirements, and market expectations. You'll understand how professional designers balance creative vision with practical realities.

Learning With Confidence

We create an environment where exploration and experimentation are encouraged

Open Discussion

Before committing to the course, discuss your design interests and goals with an instructor. We'll talk about whether this program matches your current level and aspirations. If another path would serve you better, we'll recommend it honestly. Your success matters more than filling enrollment slots.

Iterative Feedback

Design improves through iteration, and iteration requires feedback. You'll receive detailed critiques on your work that explain not just what to change but why certain approaches work better. This guidance accelerates your learning significantly compared to figuring everything out alone.

Safe Experimentation

Good design often emerges from trying unconventional ideas that might fail. Our classroom encourages experimentation without judgment. Failed prototypes teach as much as successful ones when you understand why they didn't work. You'll develop confidence to try bold approaches instead of playing it safe.

Collaborative Environment

Your classmates become valuable playtesters and design collaborators. You'll learn to give and receive constructive feedback, skills essential for professional development. The diverse perspectives in class help you see blind spots in your own designs and consider player experiences different from your own.

Learning game design involves developing creative confidence alongside technical skills. We foster an environment where questions are welcomed, experiments are encouraged, and every design challenge becomes a learning opportunity rather than a test to pass or fail.

Ready to Design Engaging Games?

Here's how to get started

1

Reach Out

Contact us through the form or call directly. We'll arrange a conversation at your convenience to discuss the program and your design interests. This initial discussion is informal and carries no obligation.

2

Meet Your Instructor

Speak with one of our game design instructors who will listen to your background and aspirations. They'll explain our teaching approach and answer your questions about course content, structure, and outcomes. This conversation helps both of us assess if the program fits your needs.

3

Review Program Details

If the course seems like a good match, we'll provide complete information about curriculum, schedule, and enrollment. Take your time reviewing everything and ask additional questions. We want you to feel fully informed before making any commitment.

4

Begin Designing

Once enrolled, you'll receive preparatory materials before the first class. Meet your fellow students, connect with your instructor, and start your first design exercise. The journey from observer to creator begins with that first prototype.

Common Questions

People often wonder whether they need programming skills for design courses, how much time they'll need outside class, what materials they need, and whether the course covers specific game genres. The consultation call addresses all these questions and more.

You might be curious about career paths in game design, whether the principles apply to your specific interests, or how our approach differs from other programs. We're happy to discuss any aspect of the course to help you make an informed decision.

Your Design Voice Matters

The game ideas you imagine can become reality. The design skills that seem mysterious now will become second nature with proper guidance. Eight weeks from now, you'll analyze games differently, design more confidently, and create experiences that genuinely engage players.

START YOUR JOURNEY

Questions about the program? We're here to help.

143 Kamo, Minamiboso City, Chiba Prefecture, 299-2525

Phone: +81-27-027-8008 | Email: info@dornivapark.com

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